Blog Articles

Konva – Point & shape collision detection

Someone asked about shape-point collision detection for the point under the mouse in a case where there are many shapes on the stage, and how to improve performance in relation to the Stage.getAllIntesections(), Stage.getIntersection() and Shape.intersects() methods. Here’s my explanation of those functions and an approach to improving hit detection. Just to be clear –Continue reading “Konva – Point & shape collision detection”

Konva – What the hell did the Transformer actually do to my shape?

So what, you grabbed a transformer handle and stretched the rectangle and now you don’t understand what gives with the width and height – they didn’t change? You can see the freekin size changed but why are the width & height the same as before? Huh ? Stop the world, I wanna get off. Ok, lets talk about it.

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