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Konva – Point & shape collision detection

Someone asked about shape-point collision detection for the point under the mouse in a case where there are many shapes on the stage, and how to improve performance in relation to the Stage.getAllIntesections(), Stage.getIntersection() and Shape.intersects() methods. Here’s my explanation of those functions and an approach to improving hit detection. Just to be clear –Continue reading “Konva – Point & shape collision detection”